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Hyper light drifter horde mode
Hyper light drifter horde mode







hyper light drifter horde mode hyper light drifter horde mode hyper light drifter horde mode

I say 'us' because I'm playing in co-op alongside PC Gamer UK editor Samuel Roberts. The art style and animation, in conjunction with the responsiveness of the controls, create this crunchy, kinetic, instantly satisfying sort of feedback loop that makes us want to keep playing. What that list, which is by no means complete, doesn't tell you is how much fun Hyper Light Drifter already feels. "This is what we're using to try out new weapons, polish the weapons we have, and just have fun when we feel like playing," says game designer Teddy Diefenbach. Fending off waves of enemies provides a perfect sampler of the frantic combat which will form the core of Hyper Light Drifter's gameplay. Not of the main campaign – an ode to classic top-down RPGs which will see the Drifter searching the lands of Buried Time for a cure to his voracious illness – but of the horde mode. So yes, it's safe to say people dig its kaleidoscopic 8-bit look *a lot*.īut how does it feel to play? LA-based Heart Machine (opens in new tab), a four-person team now supplemented with some freelance help, are here at GDC showing off a playable build. Off the back of a video that lasted less than two minutes, plus some tantalising nods to Diablo and A Link To The Past, it went on to smash its modest $27,000 Kickstarter (opens in new tab) goal by an extra $618,158. Let's be shallow for a second, and agree that if you were to judge purely on aesthetics, then there are few, if any, more exciting games in development right now than Hyper Light Drifter.









Hyper light drifter horde mode