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I don't think it's the look that's keeping people from trying hyperspin instead of maximus (after all hyperspin is free and looks pretty nice). You're right though, for hyperspin avi wont work. I made a video of Border Down for Sega Naomi, and I converted it to. Glad to hear new options are being developed. I only used it later to figure out what roms I was missing for mame, but that was only recently. And I was serious! So I'd argue it's not crucial if you have a set of roms you're happy with. I was running Maximus Arcade, setting up emulators, adding new systems all without using clrmamepro. flv support, so I don't see any reason to ever go back to using. flv files.flv files can be manupilated in ways that would make a. Avi files are large in size and less in quality when compared to. other than so they don't have to re-download. This theory isn't specific to HyperSpin and is something that anyone using any front end should know and use.
#Hyperspin tutorial 2016 how to#
I think knowing what rom sets you have, how to update your rom sets and learning how to use CLRMamePro are all crucial if you're going to seriously commit to building a cab/emulation machine. If not it's a matter of using a rom auditing tool such as CLRMamePro with a No-Intro dat file to rename your rom sets. If your roms are already No-Intro named and current then you shouldn't have any problems at all when it comes to game lists. Different approaches to this are being worked on as we speak. Yes, not to beat a dead horse, but we are highly aware of the rom folder scanning. But if you can't contact him, like it says above as long as you give him credit I don't see a problem with it. Enjoy!"Īs long as you have in good faith tried to contact him, I personally don't see a problem with using the graphics. If you use any parts of the 3D model in your projects, please give credit to mameseer for building it. Most of them I painstakingly recreated, while some I found at .Īlso below is the Adobe Photoshop CS template of the arcade graphic used in the default themes.Īnd finally, the Cinema4D model and textures used in the Maximus Arcadius theme pack. "To help the arcade community in the theme making process, below is access to my collection of console logos in Adobe Illustrator EPS format. I'm no expert, but I can't see any problems in using them as long as you give some credit to Mameseer in your posts. This was created, by request, from a couple MA users that wanted to see a comparison of what HyperSpin can do to be more like Maximus.Īgain, these are not final as I don't have permission to use some of the images. This thread isn't meant to start any HyperSpin vs. The thing is that we can get HyperSpin to display and act very similar to Maximus Arcade. The screen on the cabinet can display a static screenshot in. If you don't want images for your game selection, text can be used. The marquee section of the cabinet on the Game Selection screen can have the game marquee or even the wheel image showing. Since this still HyperSpin you can use per game themes as well in combination with the Maximus Arcade Main Menu, if you wanted.Īgain, these are just examples of a Maximus Arcade clone in HyperSpin. Of course, like everything else, the transitions can be disabled. The default transition to Daphne is a fire like transition. HyperSpin has the ability to use transitions when a new system (or even game) is selected. The HyperSpin team will be working on different images that we can freely use. Please look at these images as an example of how HyperSpin can be used in a more minimalistic way to help ease the transition to a new front end.
#Hyperspin tutorial 2016 skin#
I can't and will not release this skin without authorization from the Maximus Arcade skin creators. The screenshots below were a quick 10 minute creation using ripped Maximus Arcade skin images. Unfortunately, I have not been able to get authorization from MA to use their images. I have mentioned before that I've been working on a Maximus Arcade clone theme for HyperSpin. I wasn't sure where to post this, but with the future of Maximus Arcade loitering in the void of the internet I've been questioned by MA users regarding a Maximus Arcade skin/theme for HyperSpin.
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